For years, there were whispers about whether one of the most infamous flops on the PS4 would ever get a sequel, and it did—albeit briefly. The creative director of The Order: 1886 has now confirmed that he not only had a sequel in mind, titled 1891, but also an entire trilogy.
PlayStation’s history has been filled with games that tried to launch long-lasting sagas but ultimately fell short. One such game is The Order: 1886, which was released in 2015 and, despite predating Days Gone by four years, never managed to become the flagship title Sony wanted. Now, a decade after its steampunk visuals stunned PS4 fans, the game’s creative director has revealed that a sequel was actually in the works—until it was scrapped for good.
The sequel’s ambitious plans and multiplayer mode
In an interview with content creator Julien Chièze, Ru Weerasuriya, creative director of The Order: 1886, shared that despite speculation about whether PlayStation had given the green light, development on a sequel really had begun. The new game was set to feature vastly larger environments and a multiplayer mode that was initially scrapped in the first game, only to be revived later.
“There were things we couldn’t do with the first game, like increasing the size of the encounters and making the battles more intense,” the creative director explained. Among the ideas was to give more weight to Jacob van Neck, also known as Lord Hastings, whose half-vampire heritage would have added new foes and made the combat more varied and exciting.
The collapse of the trilogy and the studio’s shutdown
According to Weerasuriya, the team had planned a full trilogy: The Order: 1891 and The Order: 1899 were in the pipeline, with storylines that would have carried the narrative into the 20th century. Although work on the sequel had started even before the first game’s launch, The Order: 1886’s mixed reception—praised for its visuals, but criticized for shallow gameplay—eventually led to its cancellation.
Unfortunately, the studio’s fortunes didn’t improve. Ready at Dawn, also known for God of War: Chains of Olympus, later turned to VR games. After being acquired by Meta in 2020, the studio was ultimately shut down in 2023, ending the story of a promising developer that left a lasting mark on PlayStation history.
Source: 3djuegos



